Igniting potential in families, learning, and creativity with technology

I’m not so sure that my tweet about gamers being able to make quicker decisions with the same accuracy as non-gamers will be true today after playing studying WoW until 1am. That silly level up experience bar somehow coaxes me to top it off before exiting the game.

David, Julie and I explored some additional features of the game together. One that I am still a little unclear on is the class training. I have noticed that I am becoming more familiar with the flow of the game (resting after engaging enemies, using items to recover health / mana, sitting). David pointed out to me that the location of the heath (sp?) stone can be moved depending on where a majority of your activity is.

With the thoughts of Dewey’s theories in mind, I recognize that to thrive in the game you have to become proficient in the lingo, symbols and principles that govern the community. Buffs, for example, are not called by that exact phrase in the game yet were understood readily among the community. Without the guidance from more seasoned players, the lessons and knowledge seem to come slowly through the school of hard knocks (if it comes at all!). After spending a little time with those who know their way around (in every sense of the phrase) you begin to see the objectives in the same light as the mature generation. It was also interesting to see that those who invest in bringing others up in levels are benefited by having more capable allies and the (small) insentive to party together for bonus experience. That’s interesting to see how Blizzard weaves this in to the gameplay.

My brother offered me his WoW account but I declined in order to get the full experience for myself. I would have looked pretty silly playing a level 80 character with no foundational grasp on the game itself. As well intentioned as my brother was, he did not see that his “experience” could not be conferred or transferred, only cultivated and curated for others.

I am so amazed by the complexity and sheer breadth and depth of this “world” in which lives and learning play out. What an interesting model to observe and investigate when pondering concepts of learning.

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Comments on: "Identity Transfer vs. Identity Growth" (3)

  1. I just came by your blog randomly and I’m now wondering why you started playing the game?
    Your post make it sound like you have a specific goal in mind?
    Is it a research project for you, or just for the fun of it?

    I play WoW myself and has done for years, but I’m still intruiged to how beginners view and experience the game, and your post was interesting.

    You are right about the lingo. I know a lot of gamers, and the ones who don’t play WoW would, despite being a gamer, not understand the codes either (especially abbreviations are tough in the beginning).

    I should probably inform you of the forums, if you don’t know about them already?
    I don’t know if you’re from the EU or US, but here they are:
    http://forums.wow-europe.com/index.html?sid=1
    http://forums.worldofwarcraft.com/index.html?sid=1

    It’s probably your best source of information about the game. Check out fx the forum called “WoW getting started” and perhaps the class forum.

    • Hi Ironyca! Thanks for the comment. I started playing WoW as a part of the Pepperdine Masters in Learning Technologies (http://gsep.pepperdine.edu/masters-learning-technologies). The cadre meets once a week or so in WoW and believes that success in the game is based on learning. We are reflecting on our experiences and attempting to connect and formulate learning theories to those experiences. It is a fun journey! Sounds like you are interested in similar topics.

      Thank you for pointing me to the forums. I did not know about them.

      How did you get your start in WoW? Are you interested in playing SWTOR by chance? I like some of the new features that set this game apart (choreographed fighting, fully voiced over narration, etc.).

  2. I started playing for fun purely.
    I’ve always seen a potential in WoW (or any other MMO) for teaching us alot about identity and how we understand online behaviour contrary to “offline” behaviour. That has always been my personal interest in the game, besides enjoying it as a leisure activity.
    Your project sounds interesting and very relevant. I’ve heard that computer games in general are good IT training devices, and it has been for me actually.

    You may have noticed how complexity rises alongside leveling? What level are you all at this point?

    I havn’t played SWTOR, but I will add it to my list of games that I want to play. There’s not enough time in this world, hehe.

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